Tuesday, January 30, 2007
Monday, January 29, 2007
Square-Enix Enter Into Licensing Agreement with Epic Games
Blizzard Sells Over 1 Million Copies of Burning Crusade
New City of Heroes Expansion Coming
French and German Version of Final Fantasy XI Coming
Pre-Orders Being Taken for "The Lord of the Rings Online" February 1st
NHL 2K7 Tournament to be held at the 55th NHL All-Star Game
Can Zelda Really Be 20 Years Old?
Saturday, January 27, 2007
Tuesday, January 23, 2007
Blizzard Entertainment® today announced that World of Warcraft®: The Burning Crusade™ has broken the day-one sales record to become the fastest-selling PC game ever in North America and Europe, with a worldwide total of nearly 2.4 million copies sold in the first 24 hours of availability. The Burning Crusade, the first expansion set for World of Warcraft, was simultaneously released in North America, Europe, Singapore, Thailand, and Malaysia on 16 January, and on 17 January in Australia and New Zealand.
Blizzard had supplied more than 4 million game boxes to retailers worldwide, and more than 5,000 stores throughout the world had their doors open at midnight to welcome thousands of expectant players.
Day-one sales totals on both continents were similar, with an estimated total of nearly 1.2 million copies sold on the first day in North America and an estimated total of more than 1.1 million copies sold in Europe within the first 24 hours of launch.* By the end of the first day of availability on both continents, a total of more than 1.7 million players had already logged in and upgraded World of Warcraft to play The Burning Crusade.
“The Burning Crusade has already exceeded even our most ambitious expectations,” said Mike Morhaime, president and cofounder of Blizzard Entertainment. “We’re pleased that so many players are eager to see all of the new content that the expansion has to offer, and we look forward to seeing everyone online as additional players continue to upgrade in the days ahead.”
Retailers are continuing to report sustained demand, so if players have not yet purchased their copy of The Burning Crusade, they are advised to call ahead to make sure their store has copies on hand. Additional shipments of the expansion have been routed to retailers to help maintain stock levels.
“The excitement and sense of anticipation generated by the huge crowd at The Burning Crusade launch event far exceeded our expectations,” said Tim Ellis, Head of Games for HMV, UK. “And in terms of units shifted, this was HMV’s biggest launch event ever, and that includes Audio and DVD events.”
Prior to the launch of The Burning Crusade, World of Warcraft was played by more than 8 million players around the world -- with more than 2 million on North American realms and more than 1.5 million on European realms -- making it the most successful subscription-based massively multiplayer online role-playing game in PC-gaming history.
Posted by Charlie George at 10:59 AM
Monday, January 22, 2007
Atari today announced the development of two new Dragon Ball Z® titles for 2007 release, Dragon Ball Z® Shin Budokai: Another Road for the PSP (TM) (PlayStation®Portable) system and Dragon Ball Z® Harukanaru Densetsu for Nintendo DS(TM).
Dragon Ball Z Shin Budokai: Another Road is the sequel to Dragon Ball Z: Shin Budokai, one of the best selling PSP® system games launched in 2006. The game takes the intense Wi-Fi multiplayer battles and thrilling combative gameplay made popular in last year's hit and adds an improved fighting system with over 50 new fighting skills and ultimate attacks and the power to play heroes and villains from the DBZ, Dragon Ball GT and Dragon Ball worlds. In addition to these all-new features, Shin Budokai: Another Road will send players into a completely new story arc following the future world of Trunks on his adventures against rival Majin Buu. Developed by NAMCO BANDAI Games Inc. / Dimps, Dragon Ball Z Shin Budokai: Another Road is slated to release in March 2007 for the PSP® system.
Dragon Ball Z Harukanaru Densetsu is an all new DBZ® experience unlike any other for the Nintendo DS. Harukanaru Densetsu combines strategic card based gameplay and role playing to deliver a game that is easy to understand but hard to master. Players' progression is determined through their use of the cards to evolve characters, strengthen moves and create new moves. Developed by NAMCO BANDAI Games Inc., Dragon Ball Z Harukanaru Densetsu will be available on Nintendo DS in Spring 2007.
"Newcomers and faithful fans of DBZ will be thrilled with these two new handheld games," said Emily Anadu, Product Manager, Atari, Inc. "Shin Budokai: Another Road lets players take the DBZ universe over a Wi-Fi network with an exciting new story that is sure to grab long-time fans while Harukanaru Densetsu tackles a new form of RPG with card-playing - an interesting innovation for the DBZ series that we believe will attract gamers who enjoy strategy based gameplay."
Anadu continued, "Both games represent the innovation and evolution that characterize the DBZ experience and maintain the Dragon Ball Z reputation as one of the best anime and cartoon-based series of all time."
Posted by Charlie George at 7:49 PM
Developer S2 Games today released an enticing movie trailer for Savage 2: A Tortured Soul, the highly anticipated sequel to the independent developer’s first PC title, Savage: The Battle for Newerth.
Now available for viewing, the new three-and-a-half minute trailer is loaded from beginning to end with never-before-seen action, including clips featuring the awesome, massive Behemoth from the Beast Horde, the destructive power of the Steambuchet, the melee battle interface, as well as perspectives from both the Commander and Soldier gameplay viewpoint. All of this will leave gamers hankering for more!
“We’re extremely excited with where we are at right now with the development of Savage 2,” said Marc DeForest, co-founder and lead designer, S2 Games. “As we near the launch of the beta phase we will continue to update our loyal fans and the community on new features as they are implemented.”
Due for release later this year, Savage 2: A Tortured Soul is poised to set new standards and trends in online multiplayer gaming.
To download the trailer:
(Large, High-Quality file) or
(Smaller, Lower-Quality file).
Posted by Charlie George at 7:31 PM
SEGA announced today that Virtua Fighter 5 for the Sony PS3 has officially gone gold and will release in North America on February 20, 2007. The highly anticipated arcade fighting game brings action-packed adrenaline-pumping action as players battle against each other in stunning high quality 3D environments.
Virtua Fighter 5 brings the 3D fighting game genre to the next level making it the perfect arcade conversion with an all new Quest Mode, character customization options, two new characters, commentary feature and stunning high quality fighting environments. The Quest Mode allows players to compete in various arcades to win prize money to buy items and fully customize each character. Two new characters, Eileen and El Blaze, round out the roster to 17 dynamic and different characters. Eileen uses “Kou-Ken”, a Monkey Kung Fu style while El Blaze is a Mexican wrestling champion that uses the Lucha Lubre technique. Players will also be able to turn on the commentary feature allowing players to hear a play-by-play sports commentary audio while fighting their opponents.
Developed by the renowned AM R&D Development No.2 team based in Japan, Virtua Fighter 5 will be rated T for Teen by the ESRB and will have an MSRP of $59.95. Also, SEGA has partnered with Gamestop to offer $5.00 off the MSRP if you pre-order for a limited time. To take advantage of this offer, please visit
Posted by Charlie George at 7:24 PM
Capcom® today announced that both Lost Planet™: Extreme Condition and Dead Rising™ for the Xbox 360™ video game and entertainment system from Microsoft have each shipped more than one million units worldwide. These numbers make Capcom the most successful Japanese software publisher producing games for the Xbox 360. Lost Planet has shipped one million units worldwide following its December 21 release in Japan and subsequent January 12 release in North America and Europe, while Dead Rising has done the same since its release on August 8, 2006. Dead Rising, rated M for Mature by the Entertainment Software Ratings Board (ESRB), and Lost Planet, rated T for Teen, can be found on retail shelves around the world.
"The fact that we’ve reached the important one million milestone with our first two 360 titles makes our success that much more phenomenal," said Mark Beaumont, executive vice president, officer, Capcom Entertainment and Capcom Europe. "It speaks volumes for the quality of games Capcom produces, as well as the potential for Japanese publishers and new intellectual properties on the system."
Dead Rising is an action horror game that follows the harrowing tale of Frank West, an overly zealous freelance photojournalist in pursuit of the story of a lifetime in a small suburban town which has been completely overrun by zombies. He seeks refuge in the local shopping mall, but soon learns it is far from the safe haven he had thought. Dead Rising takes place over 72 hours, during which Frank must unravel the mystery behind the catastrophe and survive the dangerous swarm of enemies that lie in wait. The unprecedented level of freedom provides players with a vast array of gameplay possibilities to do anything and everything they’ve wanted to do in a mall. Hundreds of unique objects can be used as weapons to fend off the hordes of zombies - everything from golf clubs and baseball bats to cash registers and stuffed animals. With the population of the town of Willamette being more than 50,000 people, this means that potentially over 50 billion zombies have been unleashed on Xbox 360 systems around the globe.
Combining a gripping single player campaign and intense multiplayer modes with support for up to 16 players via Xbox Live® online game service, Lost Planet is an epic gaming masterpiece. Taking full advantage of the Xbox 360 system’s unprecedented power, Lost Planet contains an unrivalled level of detail as advanced light sourcing is used to ensure a realistic presentation that enhances every explosion, smoke and particle effect. Enormous world maps unfold as players battle hostile creatures in blistering weather conditions across vast snow fields and deserted cities either on foot or in armed, robotic Vital Suits.
Posted by Charlie George at 7:05 PM
This is Jim's inaugaral show. Here are some of the show highlights.
Sony Bashing and Loving. Seemes to be a love/hate relationship right now.
Wee for a Wii?
Sony's Online Network
PS3 Titles pushed back
Crackdown coming up
Gears of War sells 3 million copies
New Train Simulator
Sony sells 5 million games worldwide
Final Fantasy XIII deemo out this year
And of course a bunch more!
- Buy at iTunes Music Store
Posted by Charlie George at 2:44 PM
Saturday, January 20, 2007
We all know that the gaming industry is big business. We also know it's sink or swim on success or failure. The following is purely speculation of course but this would be a very interesting theory.
It seems that Sony has not been having a good holiday season with an install base of just under 50% of consoles shipped to the U.S. Yes, they have sold them to stores, but the stores still have them on the shelves. Not only that but we have not seen any new, and recent titles out. New titles now have either been pushed back or scrapped.
Now with those numbers in your head, Sony is preparing for their European launch in March. Sony has to literally be hedging their bets on the new system that people do not seem to want. They're hoping that titles like "Resistance", which is their strongest seller at the moment, "Motorstorm", and "Lair" will lure the gamer in. But for how long will someone wait. If Sony keeps pushing titles back, we'll still be playing "Resistance" well into April or May until we see something new.
So the rumor mill begins. What if things do not go as planned? Sony may be looking at cutting the fat, as in their Playstation division. Once again this is STRICTLY theory. Where there is a lady, there are suitors waiting for courtship. Here are some possible suitors to be, and they both make operating systems. Now before you go screaming to Redmond, don't overlook Cupertino.
Instead of saying yeah it's Microsoft, lets take a peek at Apple. Their computers are starting to grow in market place share. The iPod has dominance in the portable music market. The iTunes store has thus far sold over 1.5 Billion songs, movies, TV shows, and music videos. And late last year Apple had been hiring gaming programmers, which of course created games for their 5th generation iPod which displays video. They have retail stores all over the world, multiple stores in major cities. They also have created a relationship with Electronic Arts, a major player in the gaming industry.
So....they have the technology, the programmers, partnerships, and market share. They could easily take this off of Sony's hands should this theory comes to fruition. Now lets head north to Redmond.
OK, the 360 is the dominant player alongside the Wii right now, with titles such as "Gears of War" which has sold more than 3 million copies, an online community infrastructure that REALLY works good, and a fan base all over the world, plus they were the first next gen system to come out. In my personal opinion I don't think Microsoft would take on another gaming system unless they were going to discontinue it or do something really big with it. I would happen to guess that if they took the Playstation there might be an anti-trust because holding two major brands would conflict no?
So there are the rumors, speculations, breakdowns, and predictions. Personally I hope this is not true and just that, a rumor. If things did go south I would hope Apple would take the reigns.
Posted by Charlie George at 6:41 PM
Friday, January 19, 2007
I am REALLY excited to announce that Jim Ness is signing on as co-host to the Tired Thumbs podcast. Jim is an experienced gamer and blogger and will be adding a HUGE amount of info and interesting things. His premeir will be this Sunday. Once again welcome Jim.
Posted by Charlie George at 11:42 AM
Lets file this under the stupidity category. We all want a Nintendo Wii, there is no denying it, despite it's lackluster graphics. However it is a lot of fun to play, and you can be anywhere from eight to eighty.
We all have a morning radio show in our home town that is what we call "Zoo Radio". Really high octane fun that is aimed at the 18 to 34 audience. According to the Associated Press a radio station in California pulled a contest that was stupid and deadly.
The contest was called "Hold your Wee for a Wii". Yeah you read that right. Well things didn't go so great. As a result of disregarding warnings from listeners and staff that the contest is dangerous, the D.J.'s of the show went along anyway.
With all the warnings a contestant lost her life. 28 year old Jennifer Strange was one of 18 contestants who were vying for a Wii. The gist of the contest was to see how much water the contestant could drink without going to the toilet. Strange dies due to water intoxication, which means she consumed to much water. Witnesses claim that she might have consumed as much as 7.6 liters of water,
Five hours later she was found dead in her Sacramento home. The Sacramento County coroner stated she had died of water intoxication.
"Drinking large quantities of water rapidly can throw off the bodies balance of electrolytes, causing brain swelling and leading to seizures, coma or even death."
Drinking large quantities of water rapidly can throw off the bodies balance of electrolytes, causing brain swelling and leading to seizures, coma or even death."
She was hoping to get the Wii for her two sons and daughter.
The station has obviously terminated the ten staff members responsible for the contest. One of the D.J's had the arrogance to say. "Well she signed the consent form". C'mon man, take a little responsibility for your actions.
It is really sad to see something like this happen. And the station responsible is COMPLETELY at fault in this bloggers eyes. On-Air personalities are not the only people who should be held responsible. The program director for one should be included as well as the promotions department who probably concocted this up. I am also going to pass a little blame on the victim. She and the the other contestants should think before doing something that could be a possible health risk. This has turned into a rant, but I wanted to get this off my chest. No game system is worth putting your life at risk.